11/10/2023 0 Comments Doom movieThey would go over there and then chase back and then regroup and then return to Mars or whatever. Three times or something. It was unnecessary. In Callaham’s draft the marines kept going back and forth through this portal. “So, I read it and came up with a simple solution. “The producers looked at it and tried to put together a schedule and realized it was too complicated,” Strick says. Strick was tasked with simplifying Callaham’s script to ensure it translated into a workable schedule and, crucially, that it could be made within a modest budget of $60–70 million. It wasn’t going to just be this piece of product.” Big picture stuff “Enda was this up-and-coming new Irish director who was hyped to me as a visionary and someone who was going to bring something very original to the movie. He was being tipped to follow in the footsteps of filmmakers like Jonathan Glazer by transitioning into features. McCallion had made his name with a series of striking TV adverts (the Metz alcopop ‘Judderman’ campaign) and music videos for the likes of Nine Inch Nails. Strick was also sold on the film’s director, an exciting young Irish filmmaker called Enda McCallion. They told me to look into it and were excited about the idea of their dad working on this video game movie. Any project you can do where your kids are involved and excited is fun. “Just because I knew nothing about the game. But I have two sons and they were teenagers so there was a lot of enthusiasm from them. “I really wasn’t interested,” Strick says. With Superman years in the past, di Bonaventura called Strick to gauge his interest about working on Doom. “Tim and I and Nicolas Cage cooked up this whole scenario for a Superman movie and we would often walk into Lorenzo’s office to do battle with him, essentially, because he was stubbornly opposed to almost every idea we had,” Strick says. “Consequently, Lorenzo and I really butted heads and sometimes it could get quite ugly…I felt like I might have burned my bridges.” “Lorenzo was head of production at Warner Bros when Tim Burton asked me to come onboard for Superman Lives,” Strick explains. “But for some reason I was drawn more to Sarge, I thought Sarge was, to me, more interesting and had a darker side.”Īn experienced screenwriter with credits on Arachnophobia and Martin Scorsese’s Cape Fear, Strick ended up working on Doom as an indirect result of Tim Burton’s failed Superman movie. “When I first read the script, and read it for John, after I read it I thought wow John is a great character and, of course, the hero of the movie,” Johnson explained at the 2005 San Diego Comic-Con. Producers had originally slated the WWE star to play the film’s main protagonist, Staff Sgt. There was just one problem though – The Rock didn’t want to play the good guy. Johnson was largely a B-movie star up until that point, making Doom a good fit to potentially take him into the big leagues. Ultimately, however, it was Johnson who ended up landing top billing. One rumor, neither confirmed nor denied, suggests Vin Diesel was in the frame to star. Schwarzenegger, by then, was not only significantly older but also busy as Governor of California. It would be almost a decade before interest in a movie version would be rekindled by producers Lorenzo di Bonaventura and John Wells, who obtained the rights after footage from Doom 3 was shopped to agents from Creative Artists Agency.ĭi Bonaventura enlisted David Callaham, then a novice writer in Hollywood, to pen a script based loosely on a handful of ideas he had pitched during a chance meeting. While Schwarzenegger was approached, plans for the project were ultimately shelved in the wake of the Columbine High School massacre and negative press it generated around the game. But mainly, just non-stop seat-of-your-pants sweat-of-your-brow action.”įusing elements of Commando, Total Recall, and the later Arnie effort End of Days, Wilbur’s sketch of a Doom movie sounded perfect – but there were issues from the start.Īccording to former CEO Todd Hollenshead, several potential scripts were vetoed by id Software for failing to stay true to the source material. “I see Arnold Schwarzenegger with all the Doom garb on, Industrial Light & Magic supplying the special effects and the story would be something along the lines of Arnie stationed on Mars when the dimensional gateway opens up and demons flood in…So everybody’s dead – well maybe not everybody, you need a little human interaction and comic relief going on. Wilbur’s vision for the movie certainly sounded appealing. “I think Doom would be easier to write a script for than, say, Street Fighter,” business manager and co-owner Jay Wilbur told PC Gamer. But id Software, the developers behind the pioneering Doom franchise, had been hopeful of bucking the trend back in 1994 when Universal first purchased the film rights.
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